I had the pleasure of creating and implementing the Coven Finisher for 2XKO
I was tasked with the creation and implementation of this sequence's VFX systems, as well as the integration of supporting assets provided by the team
I also built a custom pseudo-lighting setup for the Thorns and Brambles to allow per-particle shading driven by Niagara Parameters
Arron Simpson - Sr. Manager, Art Direction
Kris Orpilla - Sr. Manager, VFX Art
Cesar Ramirez - VFX Concept Artist
Dan Elder - 2D Animator
Brian Paquette - 2D Animator
Kris Eggleston - Int Head of Art @ Amber