West-European Architecture | Procedural Materials

Video Showcase

Rendered set

Rendered set

Diffuse

Diffuse

Specular

Specular

Normal

Normal

Displacement

Displacement

Ambient Occlusion

Ambient Occlusion

Shadow

Shadow

Viewport (Semi-realtime)

Viewport (Semi-realtime)

West-European Architecture | Procedural Materials

This project is a collection of totally procedural materials based on West-European urban architecture. Each of these surfaces is infinitely scalable and can be applied to any 3D model no matter the polygon count or UV layout. They have all be reduced down to a single group-node containing various parameters, allowing for near infinite variations.

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