Songbird Concept Exploration and VFX / Project Ghost

Hit Variant A

Hit Variant B

Aura Stack

Debuff Stack

Heal AOE

Gameplay footage courtesy of Fantastic Pixel Castle

Ult Charge

Ult Heal AOE

Damage AOE

Heal Component A

Heal Component B

Gameplay footage courtesy of Fantastic Pixel Castle

Heal Instant

Heal Received

Beam

Gameplay footage courtesy of Fantastic Pixel Castle

Songbird Concept Exploration and VFX / Project Ghost

These are some of the VFX concept explorations and in-engine systems I did for one of Project Ghost's Player classes: Songbird.
Included are several early explorations and some preliminary in-engine systems.
[DOES NOT REPRESENT FINAL PRODUCT]
[Uploaded with permission from Fantastic Pixel Castle]