Unshatter / R&D Sketch

Final Render

Viewport

Gem Mesh

Gem Mesh

Cell-Fractured Collection

Cell-Fractured Collection

Viewport Lighting

Unshatter / R&D Sketch

I challenged myself to create something decent for the VFX Apprentice 'Mic-Drop' Challenge in as little time as possible (Mostly because I don't know if I'll have any spare time soon)

The time constraints worked wonders to help narrow down both technique and direction, and I'm happy to report that from start to finish this took 6 hours including rendering (which took 5 because), sound design and compositing.

Created and Animated in Blender using Geometry Nodes
Compositing and Sound in DaVinci Studio
Flipbooks by Hun Young Ha

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